

And that’s exactly the sort of reckless last resort that defines her character. This is the same woman who decided, in the heat of battle, to juice herself up with eridium and use her Siren ‘phaseshift’ ability to move the entire town of Sanctuary along with her in Borderlands 2. "Lilith has royally screwed up several times in the franchise, and those moments have shaped who she is in Borderlands 3." "One of the cool things about writing for Borderlands is that the heroes aren’t always right and they don’t always make the best decisions," Winkler says. She fights hard, parties harder, and runs headlong into danger throughout the series. She doesn’t do anything cautiously or at half measure. You have to find the throughlines."įor Lilith, that throughline is her confidence and attitude. When you transition them to NPC status, you have to backfill those gaps in ways that are both rewarding and not jarring to the people who played as them. "But there always needs to be some wiggle room for the players themselves to fit in. "All of the Borderlands player characters have distinct voices and personalities," Winkler says.

When it came time to take the original cast and turn them into story characters, that meant retro-fitting each with a sense of self. In the original Borderlands, Lilith was one of the four playable vault hunters and didn’t have much approaching a personality. We spoke with Borderlands 3’s co-lead writer Sam Winkler about how she’s changed-and what she means to the popular series. Recent games have placed her front-and-centre as a straight-talking leader, but she didn’t begin life that way. As an eridium-fueled Siren in the Borderlands games, Lilith wields deadly abilities-but bears a heavy burden. It’s not easy being one of the six most powerful women in the galaxy.
